Who Should Attend | GDC Canada by the Numbers
GDC Canada is the premier event for local and international game developers to connect, share and inspire industry innovation. This conference is ideal developers and business development professionals looking for best practices for managing established franchises, developing new global titles, or looking to take advantage of new distribution models.
Learn more about GDC Canada content and pass options here.
The 2009 Game Developer Census for North America, conducted by Game Developer Research, revealed that Canada's employee count grew 30 percent year-on-year.
Attendees to this year's GDC Canada will gain insight into new business opportunities and distribution models with sessions addressing Digital Distribution, Social Games, and iPhone Games alongside tracks on Game Design, Business/Production, and Programming.
GDC Canada is ideal for:
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Studio Managers and Heads of Studios Studio heads can gather new methods for studio management and learn new techniques on how to take advantage of emerging game platforms to target every demographic. |
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Developers Sharpen your skills with deep-dive sessions addressing latest tools and techniques from the breakthrough games released this season. |
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Independent Studios and Venture Capitalists With new digital distribution opportunities, it is easier than ever to get original IP to new players and actively connect with communities that will mold the future of game development. Learn best practices for managing your development team and take full advantage of a multi-billion dollar industry by networking with top studio heads, international developers and investors. |
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Exhibitors and Sponsors Canada is home to a robust ecosystem of development studios, universities focused on gaming studies, and talented developers acclaimed the world over. For two days, showcase your company's products, services, and innovations with the bourgeoning Canadian game development community. |
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Career Seekers and Recruiters Meet face-to-face with the top talent worldwide committed to making better games. Job seekers, meet companies and recruiters who are hiring now. Recently laid off? Learn more about the unemployed developer program here. |
"[GDC Canada] was a great opportunity to share ideas with bright, passionate game developers about how to better make games and how to be better at the business of making games." --Associate Producer, Electronic Arts (GDC Canada 2009 Attendee)
GDC Canada 2009 hosted:
The Average GDC Canada Attendee*:
*2009 GDC Canada Survey produced by Audience Insights
GDC Canada 2009 Alumni Include:
| Job Title | Company |
| Senior Programmer | Disney Interactive Studios |
| Designer | Radical Entertainment |
| Vice Consul & Trade Commissioner | Consulate of Canada; Munich |
| President/CEO | Koolhaus Games Inc |
| Vice President / CFO | EA Sports |
| SVP- Production | Disney Online Studios Canada |
| QA Manager | Electronic Arts |
| Global Head of Production; | Nokia |
| Manager | KOEI Canada |
| Environment Artist | Ubisoft Vancouver |
| Sr. Animator; | Electronic Arts |
| CEO | BigPark |
| Localization Manager | THQ Canada dba Relic Entertainment |
| CTO; EA Blackbox | Electronic Arts |